The Black Company Codexery

Toll the Hounds

In the shadow of Taglios, the Company faces an ancient evil that feeds on death and madness.

Toll the Hounds is the eighth installment in Glen Cook's acclaimed The Black Company series, marking a pivotal shift from the Company's mercenary survivalism to a desperate campaign against an ancient, cosmic threat. Set some years after the events of She Is the Darkness, the story follows Croaker and his scattered comrades as they reunite to confront the forces of the K'Val, whose dark influence threatens the city of Taglios. This volume serves as a bridge between the Company's past struggles and a looming apocalypse, raising the stakes from regional politics to the very survival of the human race.

Book Number
8
Key Antagonists
K'Val
Setting
Taglios

Lore & Background

The story also delves deeper into the political machinations of Taglios, where the remnants of the Shadowmasters' influence still linger despite their defeat in earlier books. The Company finds itself caught between the desperate need to stop the K'Val and the cynical maneuvering of warlords who see the chaos as an opportunity for power. This tension highlights the central theme of the series: that in a world without true justice, survival often requires compromising one's morality to fight the greater evil.

In Their Own Story

The rain fell like nails on the cobblestones of Hounds' Gate, washing away the blood but not the smell of it. Croaker stood at the edge of the breach, his cloak heavy with mud and ash. Across the street, a shadow detached itself from the wall, elongating into something that had too many legs and a mouth full of jagged teeth. It did not roar; it whispered, a sound that scraped against the inside of his skull. 'They are here,' he thought, gripping the hilt of his sword until his knuckles turned white. The Company was broken, scattered, but tonight, they were all that stood between the living and the endless hunger of the dark.

Reader's Guide

The narrative begins with Croaker reuniting with old comrades in a fractured Empire, sensing the return of the Hounds. They travel to the City of Hounds, a place steeped in ancient dread, where they discover the Hounds are being summoned by a cult seeking to overthrow the natural order. As the Company fights through waves of corrupted soldiers and demonic beasts, internal conflicts arise regarding their purpose and loyalty. Key battles include the defense of strategic strongholds against overwhelming supernatural odds, forcing characters like Dancer and Shimmer to confront their past traumas and hidden powers. The climax sees a desperate assault on the source of the Hounds' power, where sacrifices must be made to seal the breach. The story concludes with a pyrrhic victory; the immediate threat is contained, but the cost is high, leaving the Company battered and the world forever changed by the proximity of such darkness.

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